Advanced realism for complete immersion.
By
supporting the latest in next generation rendering techniques,
Visual3D.NET brings stunning visual quality and realism to the 3D games
and simulations it powers. This enables developers to create
applications that provide the highest levels of immersion possible for
their players.
High fidelity animation systems
Visual3D.NET
supports high performance animations for both vehicular and humanoid
objects with animation blending for a smooth look when transitioning
between animations.
Weather & Environmental Effects
Visual3D.NET's environmental system provides robust support for realistic environmental conditions. Environmental System Features - Weather particles such as rain, snow, and dust which can be affected by the direction of simulated wind.
- Varying fog levels for simulation of varying visibility levels with upcoming support for isolated pockets of reduced visibility.
- Upcoming support for a dynamic skybox which includes: volumetric
clouds, day/night cycles, and accurate star maps based upon world
position.
- High quality water supporting waves, reflection, refraction, and more.
- Underwater screen effects such as camera distortion and bubbles.
Visual3D.NET
supports a wide range of particle types and effects and allows the user
to easily customize those effects to their needs. Common effects for
ground, water, and air simulations such as dust trails, airplane
contrails, afterburners, explosions, and water particles are all
available the Visual3D.NET toolset. All particles can be fully
customized through Visual3D.NET's particle editor.
High Realism Through Next Generation Rendering
Visual3D.NET’s
next generation rendering system supports a wide variety of cutting
edge visual effects that allow highly realistic environments to be
created.
Features:
Dynamic
Lighting Systems - Support for diffuse, specular, and emissive light
from any type of source including point lights, directional lights, and
spotlights. Mapping Effects for Realistic Looking In-Game Objects - Add visual
effects such as roughness, reflections, and specialized lighting to
in-game objects via Visual3D.NET’s mapping system. Normal mapping,
environment mapping, reflection mapping, and steep parallax mapping are
all supported. Screen Effects - Visual3D.NET provides advanced screen effect
systems allows the application of HDR Lighting, Motion Blur, Specular
Bloom, Underwater Effects, and more. Real-Time Shadows - Visual3D.NET provides realistic shadow effects
that include real-time shadows from spot & directional lights, soft
shadows, and distance based shadow fade outs.