Table of contents
No headersFeatures for Next-Generation Games:
- Next Generation 3D Graphics: Including next generation lighting, an advanced material system, particle systems, and support for shader model 2.0, 3.0, and 4.0
- Advanced Physics System: Support for rigid body physics, vehicle physics, ragdoll characters, physics based particle systems, and more
- Massively Multiplayer Networking: Visual3D.NET provides an easily deployable server architecture that allows hosting of thousands of simultaneous players in virtual worlds.
- Easy to Use Content Path: Visual3D.NET provides an easy to use content path that supports a wide variety of 3D content formats that can be easily imported and stored in a drag and drop asset system
- High Fidelity Terrain System: Support for developing incredibly large and detailed custom terrain environments
- Easy to Use Tools: Easy to use design tools for content creation
Features to support Simulations:
- All-in-one simulation design tool that integrates all tools and features into a single software product
- Drag and Drop scenario building toolset
- Support for collaborative scenario building in realtime over WAN, LAN, and NIPRNet
- Support for multi-user simulations that support 1000's of users
- Support for HLA, CIGI, and DIS
- Support for Collada and Openflight
- Build custom terrain environments anywhere on the globe with a google-map style interface
- Zoom from outerspace from ground level seamlessly
- Load GIS Data and overlay on your world
- Upcoming support for deformable terrain
- Easily add land features such as rivers, roads, forest, water, and more
- High quality real world physics
- Animation support for 3D vehicles and units